package com.ggshily.game.model.ms3d
{
	public class Ms3d_tangent
	{
		public var tangentIn : Array = [0.0, 0.0, 0.0];
		public var tangentOut : Array = [0.0, 0.0, 0.0];
		public function Ms3d_tangent()
		{
		}

	}
}